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86 item(s) found so far for this keyword.

Control Flow Graph Flattening

Anti-Disassembly icon
Anti-Disassembly

Control flow flattening is a technique used to obfuscate the control flow of a program, in order to make it more difficult for a disassembler to accurately interpret the program's behavior. This technique involves breaking up the nesting of loops and if-statements in a program, and then hiding each of them in a case of a large switch statement. This …

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Spaghetti, Junk Code

Anti-Disassembly icon
Anti-Disassembly

Junk code is a technique used to add meaningless or irrelevant instructions to a program, in order to make it more difficult for a disassembler to accurately interpret the program's behavior. This technique is often used by malware authors to make it more difficult for analysts to reverse engineer the malware and understand its behavior.

Junk code can be …

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Abusing the Return Pointer

Anti-Disassembly icon
Anti-Disassembly

Abusing the return pointer is an anti-disassembling technique that involves using the return instruction (RETN) in a way that is not expected by the disassembler. This can make it more difficult for the disassembler to accurately reconstruct the program's original instructions and can also make it more difficult for analysts to understand the program's behavior.

The RETN instruction is …

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Obscuring Control Flow

Anti-Disassembly icon
Anti-Disassembly

Obscuring control flow is an anti-disassembling technique that involves using methods of flow control that are difficult or impossible for disassemblers and debuggers to follow. This can make it more difficult for analysts to understand the program's behavior and can also make it more difficult for other tools, such as debuggers, to accurately interpret the program.

One example of …

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Jump With Same Target

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Anti-Disassembly

Jump with the same target is an anti-disassembling technique that involves using back-to-back conditional jump instructions that both point to the same target. This can make it difficult for a disassembler to accurately reconstruct the original instructions of the program, as the disassembler will not be able to determine the intended behavior of the program without actually executing it.

…

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Opcode Obfuscation

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Anti-Disassembly

Opcode obfuscation is an anti-disassembling technique that involves modifying the opcodes of a program's machine language instructions in order to make it more difficult for a disassembler to accurately reconstruct the original instructions. This can be done in a variety of ways, such as by using equivalent but different opcodes for the same operation, by adding additional instructions or data …

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Dynamically Computed Target Address

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Anti-Disassembly

Dynamically computed target addresses is an anti-disassembling technique that involves using dynamically computed addresses as the targets of branch instructions in a program. This can make it difficult for a disassembler to accurately reconstruct the original instructions of the program, as the disassembler will not be able to determine the correct target addresses for the branch instructions without actually executing …

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Disassembly Desynchronization

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Anti-Disassembly

Disassembly desynchronization is a technique that is used to prevent disassemblers from accurately reconstructing the original instructions of a program. It involves the creative use of instructions and data in a way that breaks the normal, predictable sequence of instructions in a program. This can cause disassemblers to become "desynchronized" and generate incorrect disassembly output.

For example, suppose a …

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Hook Injection

Process Manipulating icon
Process Manipulating

Hook injection is a technique used by malware to alter the behavior of internal functions in an operating system or application. This is typically achieved by inserting malicious code into existing function calls, allowing the malware to intercept and manipulate the normal flow of execution.

In the case of Windows, the SetWindowsHookEx function can be used by programs to …

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Extra Window Memory Injection

Process Manipulating icon
Process Manipulating

Before creating a window, graphical Windows-based processes must prescribe to or register a windows class, which stipulate appearance and behavior (via windows procedures, which are functions that handle input/output of data).

Registration of new windows classes can include a request for up to 40 bytes of Extra Window Memory (EWM) to be appended to the allocated memory of each …

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